A message from freeglassart
You may get asked this a lot, so please excuse my ignorance - but how do you go about constructing character expressions and body language and such? Thanks!
A reply from makanidotdot

Besides The Basics (construction of heads and skulls and muscles and skeletons and how they move), I’ll go over some things I’ve been trying to work on myself lately:

1. Treat expressions as a single gesture of the face/head, as opposed to a head and then individual features dumped on a plate and arranged into an expression.

First, just get down the big shapes of your expression, just like you would for a pose.  

So say I wanna do a low angle angry pose.  I know the features are gonna be all mashed down at the bottom because of perspective.

 Scribble it down

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start to put on features

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fix stuff

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put on more stuff

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fix stuff again

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erasing and flipping and stuff a whole bunch until you are happy with it or stop caring

Whole head is a gesture!image

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2. Just like a facial expression, jot down where the important parts of an entire pose goes first.  You can force the rest of the body to fit the pose.

So here I knew I wanted the shoulders tilted a certain direction, and te hand to be in that particular position in front of her face. 

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That’s the simplest explanation I got.  Don’t be afraid to push and pull faces and bodies around! Worry about being “on model” last!

rufftoon:

All great tips, plus bonus Zhao.

<3

aishaneko:

Did some impromptu pose practice earlier today?? Wasnt going to include the ref images at first but I figured it’d be good to have the comparison anyways. 

aishaneko:

Did some impromptu pose practice earlier today?? Wasnt going to include the ref images at first but I figured it’d be good to have the comparison anyways. 

monstart:

cloveochai:

a quick comic  to remind myself what to do the next time i forget this simple lesson 

Perfect.

monstart:

cloveochai:

a quick comic  to remind myself what to do the next time i forget this simple lesson 

Perfect.

ricelily:

All these pages are 8.5x11, 300 dpi. Feel free to print it out in full size if you like physical copies

Comics and Comic Artists

Jake Wyatt- deviantart tumblr

"Welcome To Summers"

"Soliloquy"

Suggested Reading/Books:

Scott McCloud’s “Making Comics” (entirely done in comic format)

Exercises/Practices/Tutorials:

Lettering

Speech Bubbles Mistakes

Paint Bucket Resource

Storyboarding and Camera angles

What is DPI?

Transferring Traditional to Digital (Photoshop Tutorial)

borichas:

I did a little tutorial on how I draw big, wavy hair. This is a personal style guide, so it has things I myself try not to draw and isn’t trying to bash other styles! but in general I’ve found that it helps to have a steady, light hand when drawing things that swoop and curl: the more control you have the better

and the two biggest inspirations over the years have been alphonse mucha and CLAMP

if you need anything clarified/questions totally feel free to ask :>

yummytomatoes:

I’m really horrible at giving advice on these things haha. for one; USE REFERENCES. I tend to look at Supra because uhgfh god I love them. And i prefer the ‘high-top’ look most.I tend to focus on the shoes shape first. When i start drawing shoes they tend to look like uggs originally and i work on curving them out.

 what makes sneakers pop i find are details in the laces and the ‘design’ on the shoe itself. Rather than just something flat, if you look at a lot of shoes you see the seams and lines through the whole things.  Try different shoe shapes when drawing because there are a bunch of styles that look more appealing than some mutated sock which i used to just scribble on feet before I got some weird.. shoe… love. this wasn’t helpful at all im sorry fdskljfdksjsfd
Horrible advice now rebloggable by request. I’m sorry it’s just one view

Landscape/Environment Tut

badasserywoman:

Okay so i got a few notes on how i go about Environments/Landscapes…so i’ll share a method thats easy to work with….bare with me its been a little while since ive drawn them Lol

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First thing you want to start of with in your gradient background…use what ever is your preference. Depends on the setting, ima do some type of desert/dusty place.

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You’ll learn that the Lasso tool is gonna be your bae when it comes to environments…that and its pretty useful. Now your going to be working in three tones, 1.Dark 2.Mid 3.Light and it will always be the darkest at the front fading to light towards the back…make sense? So you will have three layers for each one to make your life easier and Lock those layers so you will only color within that area. Make sure the dark layer is on top. 

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Here is where the fun kicks in…we add our dets, try to stay with each tone and dont end up making it all muddy so you cant distinguish each one. Now you can go about this any way you please, you can paint it all in with one brush ( for some reason people get anal about shit like that, thinking there great for using one brush…i think if you got tools use em if you know how to do it right.) Or you can use custom brushes…since this is a tut ill mostly use custom brushes to slap stuff around. Its up to you really, also use the lasso tool like i said its your bae.

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The lasso can help define things better for you, so i wanted to add a structure type on the third layer. If you want to give an effect that the selection ive made is in front of the background right click your selection and invert it, add some lighting around the edges…only a little though you dont want to over do it.

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Also if you’ve done something on a layer you dont want to mess up or paint on what you can do is create a clipping mask on that layer. Its kinda like locking the layer to that one so you dont go outside of the layer or ruin what you worked on. Make a new layer above the one you wish to attach it to and right click the newlayer, a menu will pop up, your looking for clipping mask. Once you clicked it the layer should look like what ive circled. 

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Once your done working on each layer we are gonna put in some mist effect, this is something that helps separate each section. So make a new layer between each of your three as shown in the image. Like i said you can use what ever method you like, i just use a soft brush or cloud/mist brush to get what i want. 

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Now we are going to add some definition to the image a good one to use is Curves. You can find this where your layer menu is, at the bottom you’ll find it, ive circled what your looking for. On the third image is what will appear when you click curves, all you need to do is drag the little square and you’ll see some magic happen. So adjust it to your preference. If you want you can also mess with brightness/contrast too. ALSO i would recommend adding a person in the image, it gives you an idea of the scale your environment is.

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I was going to end it there but hey, ill show one last thing…its pretty simple. and that is some water reflection, we are going to turn the middle into water instead cause its a little boring right now. I merged all layers but the first one, you then want to make a selection and copy/paste. Free transform in the shortcut is ctrl T and do a vertical flip on it then adjust so its mirroring the top. 

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Now make a clipping mask like i explained earlier on the reflected surface and use the radiant tool…i think its called that lol it gives it more of a water surface like you see. For the image below it i used a custom brush which creates a water effect, aaaaaaaaaand bam you got you water now covering the area…easy huh. 

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And so this concludes the Tutorial and you have the end result. Hopefully that gave some tips on how to approach landscapes…they can be confusing sometimes on where to start. Enjoy and let me know if it was useful or not :P

lilaira:

fishontree:

osi8m:

how to spell circles like

here:

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or here:

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for photoshop, thought as long as your program allow to make elipses, or other shapes and use layers, it should work too :P

some 4am “tutorial” thing I made :’D

They would tell you they are these old free brushes anyway.

A message from tinywhiteknight
any tips on drawing an anthro cat vs an anthro dog? im having some trouble!
A reply from yummytomatoes

I think an important thing to remember is cats and dogs have very different facial structure; even within their own species can have very varied faces. So, depending on what type of cat/ dog youre drawing their face shape will change.  

dont forget non-domesticated feline/ canine have different faces from the standard domesticated dog/ cat, same thing applies tho. depending on what species they are, their faces will vary.

my advice is study various types of feline and various types of canine. You can easily notice a cats differences from a dogs. a common error i see people make is “dog muzzle syndrome” where they put a dogs nose/ mouth on a cat.

yeh that doesn’t look exactly right…
just be aware of feline/ canine differences when you draw and keep studying! Learn as many types of canine/ feline as you can and it will help you distinguish important differences depending on the face you’re drawing!

thesilvereye:

If you would like to request a tutorial, you can do so on this post over here!
Eye Coloring Tutorial by me | Other Eye Tutorials: 1 2 3 | My Resource list for Faces and Heads